616.92 is mostly a "get ready for what's coming" driver, not a bug-fix one.
GeForce Game Ready Driver 616.92 WHQL dropped September 9, replacing 616.64 from earlier this month. Nothing's really live yet that needs it — this one's about getting ahead of a bunch of stuff landing over the next week or two.
Image via NVIDIA
Main thing is optimizing for 007 First Light's path tracing update. Beyond that, it's mostly prep work: day-one DLSS and RTX support for Active Matter (which also streams on GeForce NOW at launch), Aniimo, and WARDOGS — BULKHEAD and Team17's 100-player, three-team shooter that hits Steam Early Access September 10 with DLSS 4.5 Super Resolution, Dynamic Multi Frame Generation, and Reflex baked in from day one.
The notes also flag support for PUBG's incoming DLSS Super Resolution update — that's the driver-side half of Update 43.1, which we covered separately, since PUBG just got its first-ever native DLSS/FSR support this same week.
No new gaming fixes here — it just carries over the same ones from the last hotfix: browser flicker on certain websites, and a virtual-display bug that 616.56 introduced.
Still unresolved: "Prefer Maximum Performance" power mode can fail to apply, and Assassin's Creed Shadows can still crash after long play sessions.
Grab it through the NVIDIA app or straight from GeForce.com.